Yasser Seirawan: Play Winning Chess

Play Winning Chess


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"When most people learn to play chess, they usually memorise the movements of the pieces and then spend years pummelling away at each other with little rhyme and even less reason. Though I will show you how each piece leaps around, what it likes to do on holidays, the real purpose of this book is to teach you to understand the four major principles of my Seirawan method: force, time, space and pawn structure. Each is easy to understand and each is a weapon that will enable you to defeat most anyone you challenge to a game", Yasser Seirawan. Play Winning Chess is an enthusiastic introduction to chess that will transform you into a veritable gladiator of the chessboard. Seirawan begins by explaining piece movement, chess notation, the rules of play and basic tactics. His examples, question-and-answer sections, psychological hints, and lively sample games help you learn strategies and play aggressively while having fun. Discovering how to engage in clever attacks and subtle defenses will take you beyond the thrill of competition into the realm of creative art. Play Winning Chess is exuberant and conversational, enlivened by personal anecdotes and fascinating historical details.

"These are my scariest stories ever," says R.L. Stine, "because I wrote them at the Nightmare Hour." You know when that is...it's when the lights fade, the The Temple and the Church's Mission: A Biblical Theology of the Dwelling Place of God free download pdf real world spins into shadow--and the cold, moonlit world of evil dreams takes over your mind. What horror awaits a boy who has to spend Halloween in the hospital? How do you outwit a ghost who wants your skin? Why is Nightmare Inn the most terrifying place to visit? R.L. Stine, the #1 bestselling children's authors of all time, spins a web of horror and more. For the first time ever, he shares the secret behind each story, revealing where the idea for each tale came from. Here are ten stories that will bring a shiver at any hour and take you to the scariest place of all--inside the mind of R.L. Stine. Cycling became Peiper's new family, and each chapter revolves around one of the many, varied and colourful characters he met, raced with, and sometimes had to fight against - men like Jan 'the papers' who gave him his first accommodation in a run-down Ghent boarding house; Peter Post who ruled the Panasonic team with a rod of iron; Eddy Planckaert, the youngest of the Flandrian cycling dynasty; Robert Millar, Britain's most successful ever stage racer; and the legendary fellow-Aussie, Phil Anderson, and many others. Eventually, he had done that all he could do in the sport, and then, as Peiper says: 'The rooster came home.' Life as a professional cyclist is hard, but for many, life afterwards is even harder, and it is something very rarely talked about. Typically, though, Peiper relates this part of life as freely and lucidly as he does the drama of racing. He had bad times and good and, in common with many ex-professional sportsmen, it has taken years to readjust. Now he is back in the sport as a director of one of cycling's biggest teams, and bringing his own brand of humour and humanity to the job.


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Author: Yasser Seirawan
Number of Pages: 224 pages
Published Date: 01 Jun 2003
Publisher: EVERYMAN CHESS
Publication Country: London, United Kingdom
Language: English
ISBN: 9781857443318
Download Link: Click Here
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